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dc.contributor.author | Amantay, Abzalbek | |
dc.date.accessioned | 2023-12-07T11:51:18Z | |
dc.date.available | 2023-12-07T11:51:18Z | |
dc.date.issued | 2023 | |
dc.identifier.isbn | 978-601-337-871-8 | |
dc.identifier.uri | http://rep.enu.kz/handle/enu/11024 | |
dc.description.abstract | This article explores the potential impact of game-based learning on students' mathematics achievement. It examines the literature on game-based learning, focusing on its effectiveness in improving problem-solving skills, attitudes, and motivation towards mathematics. The article also discusses the potential challenges and considerations in implementing game-based learning, such as game design and reinforcement of stereotypes and biases. Through an analysis of various studies, the article concludes that game-based learning can be an effective and engaging approach to teaching mathematics. It emphasizes the need for educators to carefully select and evaluate games to promote diversity, equity, and inclusion in mathematics education. This article provides valuable insights and recommendations for educators and researchers looking to explore the potential of game-based learning in mathematics education. | ru |
dc.language.iso | en | ru |
dc.publisher | L.N.Gumilyov Eurasian National University | ru |
dc.subject | game-based learning | ru |
dc.subject | mathematics achievement | ru |
dc.subject | educational games | ru |
dc.subject | problemsolving skills | ru |
dc.subject | attitudes | ru |
dc.subject | motivation | ru |
dc.subject | digital games | ru |
dc.subject | pedagogy | ru |
dc.subject | student engagement | ru |
dc.subject | diversity | ru |
dc.subject | equity | ru |
dc.subject | inclusion | ru |
dc.title | THE EFFECTS OF GAME-BASED LEARNING ON STUDENTS' MATHEMATICS ACHIEVEMENT | ru |
dc.type | Article | ru |