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Learning english through video games

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dc.contributor.author Амангелді, Балжан
dc.contributor.author Сыздыкова, Аиша
dc.contributor.author Утемисовна, Ч.З.
dc.date.accessioned 2023-05-05T11:04:33Z
dc.date.available 2023-05-05T11:04:33Z
dc.date.issued 2019
dc.identifier.isbn 978-601-337-170-2
dc.identifier.uri http://rep.enu.kz/handle/enu/354
dc.description.abstract This article examines the impact of video games on English language learners. Results of researches conducted by several field-workers showcase that students’ insights on playing video games aimed at foreign language learning were positive. As well investigations made by us in form of survey among youngers in age between 16-20 indicate that types of games and English proficiency have strong influences on students’ perceptions. This work’s purpose is to present several of the latest theories in video game studies and new media literacies, in addition to theories of language learning. ru
dc.language.iso en ru
dc.publisher L.N.Gumilyov Eurasian National University ru
dc.subject Video Games ru
dc.subject English learning ru
dc.subject Vocabulary ru
dc.subject Grammar ru
dc.subject Pronunciation ru
dc.title Learning english through video games ru
dc.type Article ru


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