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dc.contributor.author | Tlegen, Dias Tleukabyluly | |
dc.date.accessioned | 2023-09-08T09:16:27Z | |
dc.date.available | 2023-09-08T09:16:27Z | |
dc.date.issued | 2021-04-12 | |
dc.identifier.isbn | 978-601-337-539-7 | |
dc.identifier.uri | http://rep.enu.kz/handle/enu/6591 | |
dc.language.iso | en | ru |
dc.publisher | L.N.Gumilyov Eurasian National University | ru |
dc.subject | serious gaming | ru |
dc.subject | educational technology | ru |
dc.subject | gamification of learning | ru |
dc.title | “SERIOUS GAMES”: WHAT IT IS AND HOW THEY ARE CHANGING EDUCATION | ru |
dc.type | Article | ru |